Yeah! I'd love to see those layers Anime. And yes it's okay to call them layers. Although animation or film would call them frames.
As to how to make our own anime I should start with the programs that we will need for the job.
-Adobe Flash CS3 for the rough animation
-Adobe After Effects or some movie program to make the animation
-Paint Tool Sai for inking line art
-Adobe Photoshop to color the line art frames of the animation
-Corel Painter 9 for backgrounds
So the first thing that you need to do is the story, script, and storyboard. Animation is one of those things where a storyboard is absolutely necessary. With the storyboard and script done, the next part of the process is to record the soundtrack including voices and music if the action is timed to it. Mayshing takes the complete storyboard to make a sort of
animated storyboard she calls an "animatic." This part of it is done to give us an idea of how the final product will look with motion and timing.
With the storyboard phase complete then begins the
looooooooong process of animation. The
rough animation is the first real stage of this process which is more sketchy because it's either done in pencil or on Flash (which is what Mayshing uses at times). The main animation is called
key animation which involves drawing the key frames one after another. We could probably say that a key animator can draw one frame for every second (or more depending on the action). For a 5 minute short that would mean 300 key frames at least. We would divide this of course. After the key animation is complete you then have to draw the in-between frames. These frames will bridge the gaps between each key frame and make the animation smooth. The standard speed is 24 frames per second so that is a lot of frames to consider. 6900 in between frames to be precise O_O. So that would be 7200 frames total.
With all frames (or a set of frames) done you can do a pencil test to see how the movie looks. This can be done with Photoshop. By importing the frames and cycling through the layers using Ctrl+[ or ] you can see how the movie moves.
The second stage involves taking all these pictures and inking them, and coloring them. Mayshing uses SAI for inking because the lines look nicer and more natural than Flash. But we can probably use whatever we're comfortable with. Coloring is done on Photoshop, layer by layer, frame by frame.
While animation is being done someone should be working on the backgrounds. A good tip she gave at the panel. If your background involves buildings of any kind use 3D modeling and trace it. Same probably holds true for robots too.
With backgrounds and animation all complete you then put it all together on a movie editor like Adobe After Effects, Sony Vegas Movie Studio, or another movie studio that you're comfortable with. Mayshing suggests After Effects because it imports PS files. Anyway, once you import, you will have what you need to add effects, move the background if you need to, and ses how it looks. Warning though that the movie files will be big. Like GB big if it's long enough.
The finished product should look like a movie.